Notice the yellow, circular overlay? That’s an indication of where power is being distributed. Press to access the action menu and choose Facilities, then the Expedition Centre. Move down the path to the right, to the point where it turns upward. There is a cooldown after each request and you can only have three active contracts at any given time. Keep requesting Science Division contracts whenever you can, done via the Contracts tile on the Island Management screen (press ). You may randomly get contract offers from the other two divisions but for now you want to stick with Science. This was a priority anyway, so it’s a good way to start. Her first contract will be to set up an Expedition Centre. Dua at the Science division (green panel on the left). You’re now introduced to the Hammond Foundation Divisions – Science, Entertainment and Security – and the contracts they offer. You can press when you are ready to end dinosaur release animations. Your very first dinosaur! This will also unlock your very first achievement:Įnjoy this first moment of creation. ĭo so for a short cinematic as the Struthiomimus leaves the Lab. Here you’ll see a prompt to Release Dinosaur with. Press or hover over the Creation Lab and press. When it does, a prompt appears in the top-right corner. You can see a progress bar at the Genome Library. Note that there is one exception to this rule – the first dinosaur you incubate at an island will never fail.īack get to the game! Press to incubate the Struthiomimus, which should be at 65% genome. Genome % also effects dinosaur rating, which will be discussed later on. For this reason, this guide will deal almost exclusively in 100% genomes, which may take a little longer but is just easier and more consistent overall. Incubating a dinosaur with anything less than 100% genome brings a chance that it will fail, meaning you lose the money used to start the incubation. The greyed-out dinosaurs are yet to be discovered. The dull-coloured dinosaurs, in the case the Ceratosaurus, Edmontosaurus and Triceratops, are all dinosaurs that have been started but their genome is still below 50%, meaning they cannot be incubated yet. This indicates that its genome is over 50% and that it can be incubated. You’ll be taken to the Genome Library, which is a list of all the dinosaurs you have access to.įor the moment, the Struthiomimus is only one that is fully coloured. On the left is a list of Hatching Bay’s – select the top one. Move to the path behind to create a straight line and press to build the path.įor all buildings that have controllable functions, hover over them and press to access them. If you zoom in you can see a path icon above it. Press on the small, light grey semi-circle at the back of the Creation Lab – this indicates the point where the path will meet the building. Once again, press and select the only available option – Paths. All buildings must be connected to an existing path to function. You next goal is to connect the Creation Lab to a path. The lab overhangs the existing fence, so the ‘pointy’ end with the trees will be partially inside the enclosure. You shouldn’t need to on this occasion, but you can use the bumpers to rotate buildings. When the lab is red, it cannot be placed, but once it turns blue press to start the construction. Move so the lab is inside the highlighted blue zone. Press to access this sub-menu and again to select the only option here, the Hammond Creation Lab. Enclosures is the only option available right now. On the left of screen, you’ll see the action menu. All references to back/forward and left/right will be from this angle.Īfter Finch’s intro, press. and zoom in/out respectively.įor a consistent view of things, rotate the camera so the Arrival Point, which is the monorail station you can see, is at the bottom-left of the screen and the large, circular enclosure is ahead. Use to rotate/pan and to move the camera. Once you enter the park, take a look around while Finch talks. From the main menu, select Campaign, then Jurassic World Evolution.Įnjoy the intro with the Dr.
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